Minimum System Requirements
- 3-D Hardware Accelerator with full OpenGL® support*
- Pentium® 233Mhz MMX® processor with 8 MB Video Card
or
- Pentium II 266Mhz processor with 4 MB Video Card
or
- AMD® 350Mhz K6®-2 processor with 4 MB Video Card
- 64 MB RAM
- A 100% Windows® 95/98/NT 4.0 compatible computer system (including
compatible 32-bit drivers for CD-ROM drive, video card, sound card and input
devices)
- Windows 95/98/NT 4.0 (with Service Pack 3) operating system
- 25 MB of uncompressed hard disk space for game files (Minimum Install),
plus 45 MB for the Windows swap file
- Quad-speed CD-ROM drive (600 K/sec. sustained transfer rate)
- 100% DirectX 3.0 or higher compatible sound card
- 100% Microsoft®-compatible mouse and driver
- 100% Windows 95/98/NT 4.0 compatible joystick (optional)
- Multiplayer Requirements
- Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
- Internet play requires a 100% Windows 95/98/NT 4.0-compatible 28.8
Kbps (or faster) modem
* A 100% full OpenGL compliant 3-D video card is required. Quake III
Arena uses OpenGL to support 3-D hardware acceleration. Quake III Arena
has been tested on many but not all of the major cards incorporating the
chipsets listed below. Some cards (using some of the chipsets listed
below) may require reference drivers, which are included with this
product. For the most recent list of cards and drivers supported, please
visit www.activision.com
All 3dfx™ chips |
nVIDIA Riva TNT and TNT2 |
ATI® RagePro™ & Rage128™ |
nVIDIA GeForce256™ |
S3® Savage™ 4 |
Matrox G200 & G400 |
NVIDIA™ Riva 128 and 128ZX |
Intel® i740 |